Popular Engine GameMaker Introduces Official mod.io Extension

As the Significance & Importance of UGC Grows, Integration Solutions are Being Developed Directly by Engine Makers

Aaron Haukedal
mod.io

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At mod.io, we're constantly thrilled about the potential of user-generated content (UGC), and we're excited to announce some great news that makes integrating UGC into games even simpler. GameMaker has unveiled their 2023 roadmap, which includes a mod.io extension that is now readily available.

"Modding is coming to GameMaker! We're adding an extension that will allow you to connect your games to mod.io. This is a popular website that supports a range of game mods, including simple DLC options and more sophisticated user-created levels and data," said the GameMaker team.

Game developers utilising GameMaker can now effortlessly incorporate UGC support into their creations, allowing their communities to create and distribute user-generated content easily.

The GameMaker team stated modding "has been one of the most popular requests from users", so the new extension is another step toward making it frictionless to launch a mod community, providing a drop-in solution developers can start using as soon as their game is moddable.

Several popular and successful titles have been created using GameMaker, including UNDERTALE.

With critically acclaimed titles including Undertale, Hotline Miami, Hyper Light Drifter, Nuclear Throne, and Chicory: A Colorful Tale developed with GameMaker, the engine has proven to be an extremely flexible and popular option for all types of game developers.

GameMaker's decision to integrate mod.io demonstrates UGC's growing importance and popularity in today's gaming landscape. We're thrilled to see game engines recognising the value of UGC and making it a central part of their offering.

In addition to this news, our co-founder, Scott Reismanis, recently had the pleasure of sitting down with the GameMaker team. They touched on various topics, including the future of UGC, the exciting integration with GameMaker, and the passion and creativity of the modding community. You can view the full interview here.

GameMaker sat down to chat with our co-founder, Scott Reismanis, to discuss the future and importance of UGC.

I think we’ve barely scratched the surface of what’s possible [with UGC], and would love to see more dynamic modding systems emerge. — Scott Reismanis

GameMaker's exploration of AI integration into their engine, which they also detailed in their roadmap, is another exciting addition. The intersection between AI and UGC holds incredible potential, and it will be fascinating to see how engines can harness that power.

The GameMaker team is quick to note they're cognisant of the concerns regarding AI, adding, "We are 100% committed to avoiding any uses or integrations that quash individual expression, or that draws on copyrighted materials. We're interested in AI that compliments and simplifies your work, not that replaces or steals it." AI can be a powerful tool but comes with challenges, so we're happy to see a team address these concerns from the start.

This extension is a milestone that marks another step forward in the evolution of UGC, and we're beyond excited to be part of it. We look forward to seeing the fantastic creations that this collaboration will inspire.

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